![]() Then, you just substitute the 6 for ATTEMPTS_FOR_LOST in the conditional snippet I showed a little above. That is done like this: ATTEMPTS_FOR_LOSE = 6 Generate random numbers between min and max with step: 1-2 1-3 1-6 1-10 1-100. Then, to take this step further and reduce magic numbers, create a constant at the top of your code that defines the number of attempts at which the user has lost. What are random numbers Generate a random number between 1 and 100 is a user-friendly and entertaining tool. ![]() Then, at the end of your code and after the loop, you just need to set up some simple conditionals that check the attempts variable: if attempts < 6: LISTEN & FOLLOW Here's The Winner In Our Pick-A-Number Game October 12, 20113:28 PM ET Jess Jiang Last week, we asked readers to participate in our experiment: This is a guessing game. Then, every time the code loops (they enter an answer), you just increment the counter: num = random.randint(1, 100) Pick a number between 1 and 100 and the online number generator gets a. This can be done by using a simple counter for how many times the user has made an attempt. Random Number Generator 1-100 generate any random number between two 1 and 100. You should actually count up and tell the user if they won. Why are you splitting this on to two different lines? You can just merge the int() onto the line above it, and pass input() into it like this: guess = int(input())Īs Greg Hewgill mentioned in the comments, rather than saying this: print('if you gussed less than 6 times you won') This is not a very extensible design, again, I'd recommend creating a function that allows you to create custom games, like this: def number_guessing_game(low, high, rounds): (This has been implemented below, for reference.) The easiest way to do this would be to use a for. ![]() Rather than printing a message saying that if the user got below a certain amount of tries, they win, you can implement it into the code. Print("Guess a number between 1 and 100.") All you need to do is click the button below. To set up something like this in your code, you'd change your code to something like this. Ive created a simple number generator below to pick these numbers for you, 100 random, different order each time. Our generator will provide a random number between the two numbers of your choice. ![]() It is divided into 5 different question sets. The fourth time you choose it could be 19 or 100. User_integer = input("Enter an integer: ") You can use this question game to let your friends pick a number between 1 and 10, 1-20, and 1-30. What you need to do is set up a try- except block, like this: try: What do you suppose happens if the user enters something like "abc"? Right now, as it stands, you're just converting any user input to a integer, using the int function. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |